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_centerDotClassName — Property, class com.eqsim.components.RoundDial
centerDotClassName — Property, class com.eqsim.components.RoundDial
This property gives the class name of the center dot (overlay) to use.
_centerDotClassName — Property, class com.eqsim.components.SectorDial
centerDotClassName — Property, class com.eqsim.components.SectorDial
This property gives the class name of the center dot (overlay) to use.
_centerVis — Property, class com.eqsim.components.RoundDial
centerVis — Property, class com.eqsim.components.RoundDial
Boolean property indicating whether the center graphic is visible (true) or not (false).
_centerVis — Property, class com.eqsim.components.SectorDial
centerVis — Property, class com.eqsim.components.SectorDial
Boolean property indicating whether the center graphic is visible (true) or not (false).
changeBackground(n:String) — method, class com.eqsim.components.Jog
changeBackground(n:String) — method, class com.eqsim.components.RoundDial
changeBackground(n:String) — method, class com.eqsim.components.SectorDial
changeBkgndSkin(s:String) — method, class com.eqsim.components.Lamp
changeCenterOverlay(n:String) — method, class com.eqsim.components.RoundDial
changeCenterOverlay(n:String) — method, class com.eqsim.components.SectorDial
changeDownSkin() — method, class com.eqsim.components.ButtonMomentary
changeDownSkin() — method, class com.eqsim.components.ButtonToggle
Replace the down (set) skin with defaultButtonDownClassName.
changeGutter(gut:String, side:String) — method, class com.eqsim.components.Slider
changeIndicator(n:String) — method, class com.eqsim.components.Jog
changeNeedle(n:String) — method, class com.eqsim.components.RoundDial
changeNeedle(n:String) — method, class com.eqsim.components.SectorDial
changeSkin(n:String) — method, class com.eqsim.components.Switch3
Change the switch skin to the given class name.
changeSkins(a:Array) — method, class com.eqsim.components.Lamp
changeThumb(n:String) — method, class com.eqsim.components.Slider
changeUpSkin() — method, class com.eqsim.components.ButtonMomentary
changeUpSkin() — method, class com.eqsim.components.ButtonToggle
Replace the up (unset) skin with defaultButtonUpClassName.
chgDecPlaces(dp:int) — method, class com.eqsim.components.AlphaNumDigits
Changes the number of decimal places displayed.
chgDecPlaces(dp:int) — method, class com.eqsim.components.NumDigits
Changes the number of decimal places displayed.
chgLeadZero(f:Boolean) — method, class com.eqsim.components.AlphaNumDigits
Sets whether or not to pad the left of decimal point with zeroes (default is false).
chgLeadZero(f:Boolean) — method, class com.eqsim.components.NumDigits
Sets whether or not to pad the left of decimal point with zeroes (default is false).
chgSt(trans:com.eqsim.FStEng:Transition, val:any) — method, class com.eqsim.FStEng.State
Change state using transition trans_i, with an optional value for the transition function as a second argument.
chgSt(trans:com.eqsim.FStEng:Transition, val:any) — method, class com.eqsim.FStEng.StateManager
Changes the current state (managed by this manager) based on the given transition ID.
_classNames — Property, class com.eqsim.components.Lamp
classNames — Property, class com.eqsim.components.Lamp
Array of strings representing the class names of the lamp movie clips.
_clickSoundClass — Property, class com.eqsim.components.Jog
clickSoundClass — Property, class com.eqsim.components.Jog
Class name of the audio click.
_clickSoundClass — Property, class com.eqsim.components.Slider
clickSoundClass — Property, class com.eqsim.components.Slider
The class name of an audio clip to play on value change (if useSound == true).
com.eqsim.components — package
The components package contains the equipment interface component classes.
com.eqsim.events — package
The events package contains common custom Events.
com.eqsim.FStEng — package
The FStEng package contains the hierarchical state engine classes.
configUI() — method, class com.eqsim.components.AlphaNumDigits
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.ButtonMomentary
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.ButtonToggle
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.Jog
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.Lamp
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.NumDigits
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.Potentiometer
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.RoundDial
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.RoundDialSmooth
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.SectorDial
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.SectorDialSmooth
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.SimpleTimer
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.Slider
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.Stopwatch
configUI Get the display objects created in preparation of launch.
configUI() — method, class com.eqsim.components.Switch3
configUI Get the display objects created in preparation of launch.
CONST_180_OVER_PI — Constant Static Property, class com.eqsim.components.Jog
contSt — Property, class com.eqsim.FStEng.StateManager
Pointer to state containing this manager.
cs — Property, class com.eqsim.FStEng.StateManager
Identifier of the current state.
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