A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
registerSubStates(stateEng:com.eqsim.FStEng:StateEngine) — method, class com.eqsim.FStEng.State |
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Goes through substates to register them with the state engine. |
release(q:Boolean) — method, class com.eqsim.components.ButtonMomentary |
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Button is released, stop anything dependent on that and generate the onRelease event. |
releaseOutside(q:Boolean) — method, class com.eqsim.components.ButtonMomentary |
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Button released with mouse outside the hit area of the button. |
removeListeners() — method, class com.eqsim.components.Switch3 |
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Removes listeners. |
removePulseActivity(pa:com.eqsim.FStEng:PulseActivity) — method, class com.eqsim.FStEng.State |
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Removes the specified pulse activity from the state. |
removeState() — method, class com.eqsim.FStEng.HStateC |
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Deletes memory associated with this state. |
removeState() — method, class com.eqsim.FStEng.State |
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Deletes memory associated with this state. |
removeStateEngine() — method, class com.eqsim.FStEng.StateEngine |
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Removes memory associated with the state engine passed in. |
removeTransition(trans:com.eqsim.FStEng:Transition) — method, class com.eqsim.FStEng.State |
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Remove the given transition from this State. |
repeaterInstance — Property, class com.eqsim.components.ButtonMomentary |
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Timer used internally to implement repeater behavior. |
repeatPressHandler(te:flash.events:TimerEvent) — method, class com.eqsim.components.ButtonMomentary |
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Called on each repetition while repeater is active. |
repeatPressQuiet — Property, class com.eqsim.components.ButtonMomentary |
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If true, repeated presses are quiet (no evtPress generate), false is regular (evtPress generated)
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reset() — method, class com.eqsim.components.SimpleTimer |
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reset() — method, class com.eqsim.components.Stopwatch |
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Reset the stopwatch. |
resetHistory() — method, class com.eqsim.FStEng.State |
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resetStopwatchParameters() — method, class com.eqsim.components.Stopwatch |
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Called when someone has changed a stopwatch parameter. |
_resolution — Property, class com.eqsim.components.Stopwatch |
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resolution — Property, class com.eqsim.components.Stopwatch |
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This property holds the resolution of the timer. |
rightPos — Property, class com.eqsim.components.Slider |
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rightSideClip — Property, class com.eqsim.components.Slider |
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rollout(q:Boolean) — method, class com.eqsim.components.ButtonMomentary |
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Generates onRollOut event. |
rollover(q:Boolean) — method, class com.eqsim.components.ButtonMomentary |
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Generates onRollOver event. |
rotZ(vObj:flash.geom:Point, ang:Number) — method, class com.eqsim.components.Jog |
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Rotates a given Point (vObj.x, vObj.y) around the Z-axis by ang degrees and puts the new point back in the x and y properties. |
RoundDial — class, package com.eqsim.components |
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This class implements a simple round dial gauge. |
RoundDial() — Constructor, class com.eqsim.components.RoundDial |
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RoundDialSmooth — class, package com.eqsim.components |
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This class is an extension of RoundDial that provides round dial functionality
with a rate-limited needle (based on a user-specified needle rate). |
RoundDialSmooth() — Constructor, class com.eqsim.components.RoundDialSmooth |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |