{"id":43,"date":"2009-08-17T13:35:45","date_gmt":"2009-08-17T13:35:45","guid":{"rendered":"http:\/\/www.eqsim.com\/blog\/?p=43"},"modified":"2010-02-23T13:36:27","modified_gmt":"2010-02-23T13:36:27","slug":"latest-as3-state-engine-on-new-area-in-google-code","status":"publish","type":"post","link":"https:\/\/www.eqsim.com\/blog\/latest-as3-state-engine-on-new-area-in-google-code\/","title":{"rendered":"Latest AS3 state engine on new area in Google Code"},"content":{"rendered":"<p>I\u2019ve been plugging away on my AS3 state engine, and with a side-trip through repo-learning land, I think\u00a0 I finally am at a point I can return to the work that I get paid for !.<\/p>\n<p>In any event, I messed up a Google Code project in my Git experiment, so the new home for the AS3 state engine is <a href=\"http:\/\/code.google.com\/p\/flash-state-engine\">http:\/\/code.google.com\/p\/flash-state-engine<\/a>.\u00a0 I created a simple example to demonstrate it, a digital watch.\u00a0 I will add more examples as time goes on.\u00a0 Thanks to Zjnue Brzavi for his help in combing through the code to reveal bugs that demonstrate I shouldn\u2019t be coding\/developing too late at night.\u00a0 He is developing a haXe port, though as I re-implemented the engine in AS3, I also have been mucking around with the API\u2013sorry, Zjnue!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I\u2019ve been plugging away on my AS3 state engine, and with a side-trip through repo-learning land, I think\u00a0 I finally am at a point I can return to the work that I get paid for !. In any event, I messed up a Google Code project in my Git experiment, so the new home for\u2026 <span class=\"read-more\"><a href=\"https:\/\/www.eqsim.com\/blog\/latest-as3-state-engine-on-new-area-in-google-code\/\">Read More &raquo;<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[19,17,18],"tags":[],"_links":{"self":[{"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/posts\/43"}],"collection":[{"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/comments?post=43"}],"version-history":[{"count":1,"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/posts\/43\/revisions"}],"predecessor-version":[{"id":44,"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/posts\/43\/revisions\/44"}],"wp:attachment":[{"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/media?parent=43"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/categories?post=43"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.eqsim.com\/blog\/wp-json\/wp\/v2\/tags?post=43"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}